Eliminations
Eliminations are the head-to-head half of a competition: archers drawn against each other from the qualification standings, shooting one match at a time until two of them meet for gold.
A league’s eliminations open the moment its qualification is finalized — not the whole competition’s, just that league’s. Until then the Eliminations tab tells you so, and offers nothing to draw.
Drawing the bracket
Section titled “Drawing the bracket”Eliminations → Elimination Brackets, then pick the league and whether you are drawing the individual, team or mixed event. Generate Bracket builds it from the final standings: number 1 against the lowest qualifier still in, 2 against the second lowest, and so on, the standard World Archery seeding.
Two settings before you draw:
- Bracket Size — 8, 16, 32 and so on. Velos proposes the size that fits the field.
- Top N Athletes — how many of the top-ranked archers to seed in. Leave it empty to take everyone. This is the “cut”: set it to 16 and the top 16 shoot the bracket, the rest finish on their qualification place.
Where a bracket has more places than qualified archers, the top seeds get a BYE — an automatic pass into the next round, shown as such and needing nothing from you.
Generate brackets… does the same job across every league and event at once, which is how you would normally start a finals day. Brackets that already exist are shown but left alone.
Once drawn, the bracket is a tree you read left to right, one column per round, each match carrying its winner into the next.


Ties at the cut
Section titled “Ties at the cut”When two archers tie on total score and the tie straddles the last qualifying place, the count-back used elsewhere is not enough — World Archery §12.5.2 requires a shoot-off to settle who is in. Velos will not draw the bracket until it has that result: it lists the tied archers, you put them in the order the shoot-off finished, and generation continues.
The two scoring forms
Section titled “The two scoring forms”Which form a match uses is decided by the bow, not by you:
- Set scoring — recurve and barebow. Each end is won, drawn or lost: 2 set points for winning it, 1 each for a draw, 0 for losing. The first side to reach the threshold wins the match, whatever the arrow totals say.
- Cumulative scoring — compound. Arrow scores simply add up across the match, and the higher total wins.
The number of arrows and ends comes from the event:
| Event | Arrows per end | Ends (max) | Set points to win |
|---|---|---|---|
| Individual | 3 | 5 | 6 |
| Team | 6 | 4 | 5 |
| Mixed team | 4 | 4 | 5 |
A set-scoring match that ends level goes to a shoot-off.
Working through the matches
Section titled “Working through the matches”Score Entry is the working screen for a finals day: every match of the chosen league and event, grouped by round, with what each one still needs.


- The list is grouped by round — Round of 16, Quarterfinals, Semifinals, then Gold and Bronze.
- The small number beside each name is that archer’s qualification seeding, so you can see at a glance whether the draw is going to form.
- TBD is a place waiting on an earlier match.
- The filters across the top are the day’s work queue: Needs score is what has not been shot or entered, Needs validation is entered but not yet checked against paper, and Done is finished with. Next unscored and Next to validate jump you to the next one of each without hunting.
Scoring a match
Section titled “Scoring a match”Open a match and score it end by end.


- Enter the arrows for each side of an end. Velos totals the end, awards the set points and keeps the running result; you never add anything up.
- Arrows save as you type, one side at a time, so two people can score the two archers independently.
- A match finishes on its own once one side reaches the threshold — you do not have to declare a winner.
- Reset match clears every end, shoot-off and result, pulls whoever advanced back out of the next round, and reopens it for re-scoring. It cannot be undone.
Checking against paper
Section titled “Checking against paper”Matches scored on the range, particularly on a phone, are marked as needing a check. Once you have reconciled a match against the paper scorecard, Validate it, and it is stamped as validated with the date. Reopen to edit unlocks it again if something turns out to be wrong.
This matters beyond tidiness: medals awarded from a match that has not been validated are marked Provisional until it is.
Forfeits
Section titled “Forfeits”An archer who does not appear, or who cannot continue, is recorded as a forfeit — the match is settled without arrows and the other side goes through.
Shoot-offs
Section titled “Shoot-offs”A set-scored match level on set points, or a cumulative match level on total, goes to a single shoot-off arrow each.
- Higher arrow wins.
- If the arrows tie in value, the closest to the centre wins. Enter each arrow’s distance from the centre in millimetres and Velos settles it. For team and mixed events it compares the closest arrow, then the second, then the third.
- Still tied? Record another shoot-off and shoot again.
A shoot-off can be deleted if it was recorded wrongly. If it had decided the match, the match reopens so you can record it again.
Team and mixed team events
Section titled “Team and mixed team events”Team and mixed team eliminations work exactly like the individual ones — the same seeding, the same two scoring forms, the same shoot-off rules — with clubs on each side instead of archers.


The one extra step is that teams have to exist before a bracket can be drawn. Form Teams builds them from each club’s qualified archers: the top three for a team event, and a man and a woman for a mixed team. Edit members swaps someone out for another qualified archer from the same club.
Some federations allow a club short of three senior archers to complete its team from its own U21 archers. Where that is switched on, Velos flags the short teams and lets you pick which clubs to fill; borrowed archers are tagged U21 wherever the team appears.
Targets and running order
Section titled “Targets and running order”Two more views sit alongside the bracket, for events big enough to need them:
- Shifts — elimination shifts, separate from the qualification ones, with the leagues and rounds assigned to each.
- Field of Play — which match is on which target in each round, with warm-up targets and a warning where two matches have been put on the same one.
Status pulls both together into a board: per league and round, whether targets are ready, being shot, or done.
The announcer’s briefing
Section titled “The announcer’s briefing”Where it is in use, an Announcer tab gives the finals announcer a per-match briefing — who the two sides are, how they reached this match, their record against each other, and where the match stands right now. It is a staff surface: it is never public, and it needs its own permission on top of being switched on.
Once the medal matches are shot, the competition is down to its results. Results and prints covers medals and the paperwork.
Updated for v1.36.0